
Technical Game Designer
HELLO WORLD!
My name is Ibrahim Nakhal, and welcome to my portfolio website! I am a Technical Game Designer with extensive experience in Level Design, Systems Design, and Scripting, specializing in creating engaging gameplay experiences and innovative mechanics. My work on high-profile titles like Fortnite spans Battle Royale Limited Time Modes, Save the World quests, and Creative Systems, where I designed levels, balanced in-game economies, and scripted unique events. I thrive in live operations, prototyping mechanics, and delivering polished features that captivate players.
Beyond my AAA experience, I’ve led indie projects like AntiVirus and Mindless Robots, managing multidisciplinary teams to deliver compelling games. I also enjoy sharing my expertise, having taught level design at iD Tech Camps. With a strong creative vision and technical skill set, I’m driven to push the boundaries of interactive entertainment.
Projects
Below are listed all major projects I've worked on, click on the gif or title to learn more about my contributions to that specific project
Levels
Below are listed examples of Level Design work that were created as side projects and for educational purposes.